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NPC Generator

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Advanced [show]


Roland Clifford, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. With bright brown hair and a scraggly beard. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Roland Clifford, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Thomas Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Willoughby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Frederick studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many orcs want him driven away

Ideals: Justice, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Gentry, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (14 gp).


Social Check DCs


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end.

Ideals: Joker. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Gunter Windsor, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Clayden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Ugly, Insane. Bonds: Guardian, Criminal record. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Cory Clayden, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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