Manfred Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly whips and sais. He wears a top hat to hide his balding. His eyes are hazel and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Manfred was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Shy. Bonds: Poor, Criminal record, Military. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Gerald Payton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: When he was but 8 years old his parents immigrated from the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Immigrant, Military. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 90 pp. Jade (60 gp). Pink pearl (60 gp). Black pearl (600 gp).
Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut short. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: Born in the east to a Animal Trainer, Diggory learned a great deal about his mother's area of expertise. He worked as a nervous Animal Trainer and found it very stressful. He has achieved small success as a Animal Trainer.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 28000 cp.
Drogo Browning, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Drogo studied abroad. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge; and retire the richest man in the west
Ideals: Joker, Gifted, Entrepeneur. Bonds: Rich, Enemies. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 cp.
Miles Reed, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. He sports a long red beard, and similarly colored long hair. His green eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: Miles lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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