Charles Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His hair is long and blonde with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His eyes are gray and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.
History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Adventurer, Guardian. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Diggory Wade, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a dull look in his violet eyes.
Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Farmer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Star ruby (500 gp). Chrysoprase (80 gp). Deep blue spinel (300 gp).
Gerald Blakely, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a monstrous two handed axe. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Server
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
William Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a red vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is brown and curly. His eyes are a pleasant violet.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: He was born in the north, but his parents moved at a very young age to the south. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Gilbert Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a grey suit. He has moderate length blonde hair. His hazel unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a forest tribe. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom.
Ideals: Joker. Flaws: Disease, Mundane, PTSD. Bonds: Nature. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. Moss agate (5 gp). Amber (150 gp).
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