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NPC Generator

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Advanced [show]


John Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a large brown jacket. He has a hunchback. His red hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. A gifted student he started as a Shoemaker, but he got bored and became a Navigator. He struck the Navigator job and began his own company from there.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Job. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

John Stansfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Gomory Hayes, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Trey Budd, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown costume with the symbols of luck on his torso. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has all his life been fascinated with painting.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Trey Budd, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Wymar Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized red coat. He keeps his black hair in a pixie cut. His blue eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Wymar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Adventurer, Family, Poor. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Wymar Darlington, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. Brown-green garnet (110 gp).


Social Check DCs


Drogo Shipley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a white and black handkerchief worn on his left side. His auburn hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Drogo Shipley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp.


Social Check DCs

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