Peter Burton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His black hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined. Flaws: Addict, Secretive, PTSD. Bonds: Rich. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 30000 sp. Amethyst (90 gp). Carnelian (50 gp). 1 Masterwork Common Melee.
Gerald Myerscough, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His whole body is exceptionally muscular. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Joker, Gifted. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 15000 cp. 1 Minor magic item.
Richard Adley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. His black hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He works hard and plays hard.
History: Gifted from a young age, Richard studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Antagonistic, Hedonist, Fearful. Bonds: Rich. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 50 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Good lock.
Gomory Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He has moderate length brown hair. His eyes are amber and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gomory was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and to be a merchant again
Flaws: Antagonistic. Bonds: Adventurer, Religious, Job, Nature. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2900 sp. Sard (30 gp).
Anthony Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is braided into rings. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. 1 Everburning torch. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
