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Advanced [show]


Drogo Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy green suit. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Addict, Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Thorpe, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of northern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels kind of lost in life

Ideals: Entrepeneur, Justice. Flaws: Depressed. Bonds: Criminal record, Immigrant. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Conrad Graeme, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Randal Landon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a brown and red handkerchief worn on his right side. He wears his white hair up. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Tailor, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Randal Landon, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Miles Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He keeps his brown hair in a pixie cut. His hazel eyes peer out from beneath his small grey hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Criminal record, Rich. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Miles Blakely, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)12 (+1) 8 (-1)17 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Tiger eye turquoise (14 gp). 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Randal Shipley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a white collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a very good compulsive liar and kleptomaniac.

History: Born to a Fortune-teller, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his poetry dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Logical. Bonds: Attractive, Criminal record, Poor. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Randal Shipley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Goblin
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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