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NPC Generator

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Advanced [show]


Nicholas Morton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. With bright brown hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Nicholas hails from a village terrorized by giants. When Nicholas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bricklayer.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Enemies, Military. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Morton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. White opal (800 gp). Alexandrite (700 gp).


Social Check DCs


Conrad Rylan, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is lengthy. His fierce hazel eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with his god.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Job. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Conrad Rylan, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 3 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)14 (+2) 7 (-2)16 (+3)
Skills Intimidation +5, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


William Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head, and carries swords. His red hair is lengthy. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many illithids want him driven away

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Military, Enemies. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

William Kendal, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 18 (+4)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Solomon Remington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a small hat to cover his moderate length golden hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Solomon Remington, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Deception +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp. Jasper (60 gp). Eye agate (6 gp).


Social Check DCs


Odo Remington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a faded coat and loose pants complete with small hat. His left leg appears badly burned and disfigured. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Bellfounder, who enjoyed hunting, Odo was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Odo Remington, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 4000 cp.


Social Check DCs

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