Hugh Alby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting blue shirt and pants. His brown hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the south his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Ugly, Emotional. Bonds: Adventurer, Poor, Nature. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1900 sp.
Ralf Gracey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is kept up in a ponytail inside a small hat. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Manfred Atherton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a red shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Manfred wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: He got into the Fortune-teller business at a young age. He worked as a nervous Fortune-teller and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Cory Alston, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his trident ready. His hair is blonde and curly. He has gleaming, smiling blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: Cory was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.
Motivation: To be a Tanner again.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp. White pearl (160 gp).
William Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered black stockings, and carries spears. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 10 years later his spouse died after the birth of his son. Heartbroken, William never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Military, In love. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. Violet garnet (300 gp).
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