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NPC Generator

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Advanced [show]


Adelard Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Doctor profession.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Nature, Job. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Adelard Melancon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)10 (+0) 18 (+4)12 (+1)
Skills Athletics +1, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +6

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic, Mundane. Bonds: Rich. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Theodoric Emsworth, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 8 (-1)18 (+4)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Adam Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with small hat. His auburn hair is unkempt and raggedy. His eyes are amber and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Thackeray, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and carries morningstars. He wears a Stetson hat to cover his moderate length golden hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Now he works as a writing tutor during his time off.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Joker, Artistic, Logical. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Gerard Clapham, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 3 (-4)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. With a patchy auburn beard and wild auburn hair. He has a dull look in his violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Poor, Job, Criminal record, Nature. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Richard Harrington, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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