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NPC Generator

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Advanced [show]


Henry Webley, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to cover his moderate length golden hair. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Henry Webley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 6 (-2)12 (+1)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1200 sp.


Social Check DCs


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears just a black suit. He has wavy brown hair. His eyes are gray and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Racist, Secretive, Disease. Bonds: In love. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Guy Westcott, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red spinel (160 gp). Red garnet (160 gp). Iolite (20 gp).


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long red hair reaches down to his waist. He has violet eyes and a violet hat with a pastel feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: He is a Succubi in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Athletic, Joker, Pacifist, Logical. Bonds: Adventurer, Criminal record. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Kyle Kendall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Guardian, Criminal record, Family, Nature. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Roger Royal, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Acrobatics +5, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +0

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has styled his black hair well, parting it to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Gerard Browning, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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