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NPC Generator

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Advanced [show]


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is blonde. This violet eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wymar was born in the east. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear

Ideals: Optimist, Persistence. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Wymar Shelly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, black, dusty cloak. He keeps his blonde hair in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Alex Merton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He has a long blonde beard with little hanging trinkets. His eyes are likewise gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, Has a crush. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Patrick Langdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Malachite (13 gp). Chalcedony (80 gp). Deep blue spinel (900 gp).


Social Check DCs


Heward Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright tan suits and hats. His blonde hair is smooth and relatively long. His eyes are a pleasant green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 3 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Job, Family, Adventurer. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Stafford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)5 (-3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Thomas Beckwith, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy brown pantaloons and a red scarf. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Forgetful. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Thomas Beckwith, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 90 pp.


Social Check DCs

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