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NPC Generator

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Advanced [show]


Aldous Yeardley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is dressed in earthy colors with a brown and white handkerchief worn on his left side, and his gloved hand is found clutching a kukri. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Immigrant, Rich. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Yeardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Odo Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears a colorful flower in his red hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and to clean up the streets

Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant, Rich, Job. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Odo Wesley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Arnold Hayes, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His black hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Secretive. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Arnold Hayes, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan tunic with brown highlights, and long pastel pants that bunch up around his shoes, and sports empty pouches on his belt. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Theobald hails from a village terrorized by gnolls. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Theobald Colby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long red beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Rich. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Clerebold Wharton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2100 sp.


Social Check DCs

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