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Advanced [show]


Raymond Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a halberd on his belt, and he perpetually has his halberd ready. His white hair has been sun bleached extensively. His eyes are violet and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Ryley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His red hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tim took refuge in the ruined castle and found the beat up scythe and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Pacifist. Bonds: Attractive, Slave, Nature. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Tim Alby, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +6, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Amber (90 gp). Lapis lazuli (6 gp). Violet garnet (600 gp).


Social Check DCs


Jocelyn Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He has styled his auburn hair well, parting it to the right. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Addict, Secretive. Bonds: Mentor, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Morton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Peter Holton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a well pressed and immaculate suit (or dress), marred by teas. His golden hair is still thick. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Peter Holton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Red garnet (80 gp). Obsidian (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Kyle Stanford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a long blonde beard, and similarly colored long hair. He has blue eyes and a black hat with a grey feather.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Kyle was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and balancing his hectic life and new courier responsibilities is difficult

Flaws: Shy. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Kyle Stanford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 6 (-2)10 (+0) 17 (+3)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Chrysoberyl (130 gp). Sardonyx (30 gp). 1 Breastplate.


Social Check DCs

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