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Advanced [show]


Ralf Beverly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is silver and curly. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many goblins want him driven away; and doesn't want to be a stableman and was forced into it by his family

Flaws: Depressed. Bonds: Adventurer, Family, Enemies. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Ralf Beverly, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Alton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a large pastel jacket. He wears his silver hair up in a very large beehive style do. He has gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: The child of a Stylist, who enjoyed hunting, William was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He now owns his own business.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

William Alton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep green spinel (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west. Cursed with lycanthropy at a very young age, Lewis has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Artistic. Flaws: Fearful, Disease. Bonds: Immigrant. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Lewis Carlisle, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics -1, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4

Possessions: 100 gp. Deep blue spinel (900 gp). Violet garnet (900 gp). Hematite (16 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his tan robe and has his crossbow always slung over his shoulder. His hair is auburn and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: Manfred hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Locksmith job and began his own company from there.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Bonds: Poor, Attractive, Job, Enemies. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Manfred Kinsley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Fawcett, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy white suit, he is not a threatening figure. His black hair is heavily combed to the right. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Optimist, Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Fawcett, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)10 (+0) 17 (+3)15 (+2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs

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