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NPC Generator

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Advanced [show]


Jocelyn Darlington, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a violet low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized jet on his right hand. His head has been shaved. His eyes, though not visible through his cowl, are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Banker, Jocelyn learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy. Bonds: Rich, Job, Adventurer. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Jocelyn Darlington, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He very much looks the part of a Spy, marred by chocolates. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has brown eyes and a green hat with a red feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the north. Norman was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Spy. He has worked as a Spy like his father before him.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Immigrant. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Norman Churchill, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with top hat. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diggory took refuge in the large cave and found the beat up kukri and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Diggory Merton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Hale, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn and curly. His thin eyebrows rest above his beady hazel eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses divination through singing.

History: His mother raised him in a mountain cabin. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Military. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Hale, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 18 (+4)16 (+3)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Red-brown spinel (80 gp). Jade (80 gp). Sardonyx (20 gp). Alexandrite (700 gp).


Social Check DCs


Frederick Clifton, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: Born in the north his family was never financially stable. Frederick was born on a far northern plains where he grew up under the tutelage of his mother, an expert Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Frederick Clifton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs

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