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Advanced [show]


Patrick Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Emotional, Disease, Depressed. Bonds: Rich. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Patrick Yeardley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Benson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Carpenter.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Bonds: Religious, Nature, Job, In love. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Dustin Benson, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of death around his neck, and a bow on his belt. His silver hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Insane. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Hackney, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail, and his gloved hand is found clutching a sword. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of giants once and for all.

History: Anselm was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by giants. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Skelton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Nicholas Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a hunchback. His golden hair is heavily combed to the left. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Nicholas studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Nicholas Yeardley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 70 pp.


Social Check DCs

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