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Advanced [show]


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His golden hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Opinionated. Bonds: Attractive, Rich, Job, Nature. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Anselm Enfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver pearl (100 gp). Golden yellow topaz (600 gp). 1 Good lock.


Social Check DCs


Wymar Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with pastel and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his greataxe ready. His chestnut hair is cut short. He has gleaming, smiling amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: PTSD, Mundane. Bonds: Slave, Rich. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Oakes, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Bertram Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His chestnut hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.

Personality: This man loves music and to teach people music more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. After coming to the age of reason, Bertram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Artistic, Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Braxton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 7 (-2)6 (-2)
Skills Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Lance Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Bonds: Poor, Slave, Family, Mentor. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Lance Cotton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3200 sp. Iolite (40 gp). Lapis lazuli (15 gp). Jet (90 gp).


Social Check DCs


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His red hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Entrepeneur. Bonds: In love, Adventurer, Family. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Blackwood, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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