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Advanced [show]


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and a wedding ring on his left hand. He wears his hair in dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Flaws: Ugly, Addict, Antagonistic, Impulsive. Bonds: In love. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Home, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. Smoky quartz (30 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Shane Morley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a slight overbite and is overall scrawny. His hair is white and very short. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: Shane was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Shane Morley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 16 (+3)11 (+0)
Skills Religion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Aquamarine (300 gp). Hematite (9 gp). Citrine (50 gp).


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely tan suit with blue socks and a vest with buckled shoes. His golden hair is styled in orderly dreadlocks. His blue eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Barrister. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Barrister and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Shy. Bonds: Job, Rich, Criminal record. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Kyle Clare, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Assassin, William learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job, Nature, Military. Occupation: Assassin

Voice: Stutters

Attributes [hide]

William Sheldon, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 16 (+3)17 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. His long auburn hair reaches down to his waist. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Job, Slave. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Tim Wheatley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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