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NPC Generator

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Advanced [show]


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur, Athletic, Optimist. Flaws: Addict, Fearful. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Robert Bentley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Barlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the south. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: He would like to get married and retire; and further expansion of business

Flaws: Shy. Bonds: Job, Immigrant, Family, Has a crush. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Manfred Barlow, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. He has styled his red hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: Robert was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To end his boredom; and wants to raise his children well

Ideals: Optimist, Persistence, Philantrophist. Flaws: Selfish, Mundane. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Robert Hallewell, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Hadleigh, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large white mantle and cape that has been intricately interwoven into his red robe. He sports a long red beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Logical. Flaws: Secretive. Bonds: Has a crush. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Cholmondeley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 35000 sp. Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs

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