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Advanced [show]


Geoffrey Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan shirt with thin brown vertical stripes and grey pants. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Geoffrey was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has taken up work as a Actor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Flaws: PTSD. Bonds: Immigrant, Job, In love. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Geoffrey Hayley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Gunter Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with pastel highlights, and long tan pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gunter hails from a village terrorized by dire rats. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Joker, Professionalism. Flaws: Ugly, Racist. Bonds: Enemies, Debt. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Gunter Easton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. Pink pearl (110 gp). Alexandrite (700 gp).


Social Check DCs


William Darby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and tan robe with the hood down. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Rich, Military. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

William Darby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Hematite (8 gp). Sard (20 gp).


Social Check DCs


Trey Clive, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a yellow tunic with grey highlights, and long red pants that bunch up around his shoes. His hair is short and white. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 4 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Impeccable. Flaws: Impulsive, Ugly. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Trey Clive, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Breastplate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Henry Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man typically wears brown cloth garments or leather armor. His black hair is thinning but still full. His eyes are hazel and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants he idolized his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Henry Wellington, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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