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NPC Generator

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Advanced [show]


Heward Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a blue cloak and cross-gartered white stockings. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Heward's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Heward Fidget, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Don Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He has moderate length auburn hair. His violet eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Athletic. Flaws: Forgetful. Bonds: Rich, Religious, Enemies. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Don Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was born into a rich family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Clerebold began to lead the lost caravan. He has dedicated himself to building a better kind of golem.

Motivation: Many drow want him driven away.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Clerebold Pinkerton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 45000 sp.


Social Check DCs


Henry Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin green vertical stripes and tan pants. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. His chestnut hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: Henry hails from a village terrorized by drow. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Attractive, Enemies. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Henry Digby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (600 gp).


Social Check DCs


Nicholas Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He keeps his red hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nicholas was born in the north. At a young age he loved to build and create. A gifted student he started as a Jeweler, but he got bored and became a Server. He has since lost track of the people in his past.

Motivation: He is content; and wants to open a new tavern

Ideals: Artistic, Persistence. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Nicholas Barclay, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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