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NPC Generator

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Advanced [show]


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey coat over a brown low-cut shirt, and a Stetson hat upon his head. He wears his blonde hair up. His skin is flawless and his blue eyes scan people very quickly.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Sage and found it very stressful. He then took over the family business and is one of the better Sage for hire.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Gifted. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Sage

Voice: Raspy

Attributes [hide]

Godfrey Badger, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Roland Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with black stripes complete with hood. He has a moderate pudge and is not very fit. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Hunter business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Roland Barton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Tim Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin green vertical stripes and grey pants. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Guardian, Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Tim Ramsey, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 16 (+3)13 (+1) 12 (+1)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. White pearl (60 gp). Blue quartz (16 gp). Zircon (70 gp). 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His hair is black and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Nature, Rich. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Odo Abram, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Stealth -2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged -2 / 1d10-4, Grapple +0

Possessions: 300 gp. Moonstone (40 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Simon Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small plains village. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Nature, Military. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Simon Carlisle, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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