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NPC Generator

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Advanced [show]


Don Brixton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Revenge; and he wants revenge against drow

Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Don Brixton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 6 (-2)14 (+2)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight blue one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his brother's freedom.

Motivation: Many gnolls want him driven away; and to reunite with his absent father

Ideals: Justice. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Rayden, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Masterwork Thieves’ tools. 1 Disguise kit.


Social Check DCs


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does, and he perpetually has his monstrous two handed axe ready. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a great chef.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Further expansion of business; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Peter Clifford, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Malachite (13 gp). Golden pearl (50 gp). Freshwater pearl (13 gp). 1 Crowbar. 1 Average lock.


Social Check DCs


Gerard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Dyer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Dyer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he would like to get married and retire

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Gerard Hadleigh, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Solid gold idol (900 gp). Solid gold idol (900 gp).


Social Check DCs


Anthony Law, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear green pants and tee shirts. His golden hair is kept up in a ponytail inside a top hat. His green eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Pacifist, Persistence. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Anthony Law, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 17 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs

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