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Advanced [show]


Hunter Morley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fancy blue suit. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Greedy. Bonds: Attractive, Adventurer, Mentor. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Hunter Morley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Badger, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown armored body suit, with a simple tan line shooting up and back down. His long silver hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful, Disease. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Badger, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Charlton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black deerstalker hat and black clothes. His auburn hair is knotted and matted. He has gleaming, smiling brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Cartwright mother left him crippled. He now mingles about in high society.

Motivation: To clean up the streets; and to protect his home

Ideals: Impeccable. Flaws: Emotional, Disease. Bonds: Rich, Guardian. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Cory Charlton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Cloth of gold vestments (180 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Diggory Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his crossbow. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: PTSD, Mundane. Bonds: Enemies, Poor. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Diggory Davenport, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 12 (+1)11 (+0)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Superior lock. 1 Magnifying glass. 1 Silver holy symbol. 1 Spyglass.


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears rags and sports a simple walking cane. His tied-back hair is auburn. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Adventurer. Occupation: Cook

Voice: Raspy

Attributes [hide]

Trym Payton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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