Charles Stansfield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of gnolls.
Ideals: Disciplined. Flaws: Antagonistic, Ugly. Bonds: Mentor, Enemies. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 600 sp.
Roland Ashton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His golden hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's since become an addict/alcoholic.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Nature, Criminal record. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Henry Cromwell, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has no hair. He has amber eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by orcs. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Many orcs want him driven away; and a deep hatred of orcs
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Odo Lincoln, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are violet and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is a Yochlol in disguise. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Azurite (12 gp). Pink pearl (150 gp). Silver pearl (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Randal Tindall, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His half smiles and violet eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: Randal was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Bonds: Attractive, Job, In love, Religious. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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