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Advanced [show]


Alex Barton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears baggy pastel pantaloons and a tan scarf. He is bald on top and has large brown tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Artistic. Flaws: Ugly, Addict, Hedonist, Shy. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Barton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Peridot (40 gp). Rich purple corundum (500 gp). 1 Chain shirt.


Social Check DCs


Guy Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey leather gloves, a grey jacket, and tight pants. He wears his auburn hair up. His eyes, though not visible through his cowl, are violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Tanner profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Guy Reid, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Alexandre Byron, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Alexandre was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alexandre decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Selfish. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Byron, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Drogo Acton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy tan suit. He keeps his auburn hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. Drogo was born on a far southern desert where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Flaws: Impulsive. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Acton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roland Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Brewer, but he got bored and became a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Family, Military, Job. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Blakeley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 4 (-3)14 (+2) 17 (+3)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Deep blue spinel (700 gp).


Social Check DCs

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