Balimaar Hayley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Butcher does. He wears a broad hat to hide his balding. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Butcher in town.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Athletic. Bonds: Job, Attractive, Nature, Slave. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
John Van Es, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears black painted combat armor at almost all times. He has a hunchback. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the east, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Superior lock.
Percival Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with music.
History: When he was but 4 years old his parents immigrated from the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.
Motivation: Doesn't want to be a Courier and was forced into it by his family.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Miles Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy brown hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Flaws: Addict, Antagonistic, Impulsive. Bonds: Rich, Religious. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Rose (70 gp). Lapis lazuli (9 gp). Red spinel (160 gp). 1 Minor magic item.
Jocelyn Tyndall, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has wavy chestnut hair. His face is scarred and worn.
Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Marshal for hire.
Motivation: He's looking for his big break; and sabotage a competitor
Flaws: Ugly, Depressed. Bonds: Adventurer, Rich, Job. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 36000 sp.
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