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NPC Generator

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Advanced [show]


Gerald Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered brown stockings. He has a slight overbite and is overall scrawny. His hair, while still mostly white, has prominent grey streaks. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Bounty Hunter, who enjoyed hunting, Gerald was taken on many hunting expeditions. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Windsor, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Gerald Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long brown hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Gerald studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Addict, Impulsive, Racist. Bonds: Adventurer. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Gerald Westcott, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Southey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. He has a long chestnut beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 13 years.

Motivation: He's looking for his big break; and expand his business

Flaws: Shy, Racist. Bonds: Immigrant, Job, Adventurer. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Southey, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Carnelian (70 gp). Deep blue spinel (400 gp). Tourmaline (60 gp). Malachite (9 gp).


Social Check DCs


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy white pantaloons and a brown scarf. His chestnut hair is styled in orderly dreadlocks. His eyes are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a slaver, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Family, Has a crush, Mentor, Adventurer. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Anthony Vance, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Cory Clapham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: Cory was born in the west. At a young age he loved to build and create. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Cory Clapham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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