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NPC Generator

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Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He has a long red beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He became a Brewer soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Kyle Digby, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Trym Wharton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Attractive, Religious, Military, Adventurer. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Trym Wharton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 17 (+3)8 (-1)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Solid gold idol (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 4 Tanglefoot bags. 4 Tanglefoot bags. 3 Holy water.


Social Check DCs


Alex Rutland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: He was born the only child of a wealthy merchant. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alex's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted, Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Alex Rutland, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears tattered old clothes. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He became a Bellfounder soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Charles Van Es, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Animal Handling +6, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Odo Elton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His white hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: Born to a Shipwright, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Insomniac, Emotional. Bonds: Adventurer, Military, Poor. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Elton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brown-green garnet (140 gp). White pearl (140 gp).


Social Check DCs

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