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NPC Generator

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Advanced [show]


John Marley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Beggar. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Shy, Addict. Bonds: Adventurer, Rich. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

John Marley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Patrick Morton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Soapmaker. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with music.

History: Born in the south to a Soapmaker, Patrick learned a great deal about his mother's area of expertise. His childhood dream was to be a Fletcher, but he was a colossal failure. He has never given up on his music dream.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Athletic, Optimist, Artistic. Bonds: Job, Poor. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Morton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 17 (+3)5 (-3)
Skills Insight +5, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a violet armored body suit, with a simple white line shooting up and back down. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Frederick was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Flaws: Ugly, Impulsive, Fearful. Bonds: Job. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Frederick Eastoft, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Crowbar.


Social Check DCs


Everard Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with yellow and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his monstrous two handed axe ready. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Everard Davenport, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +0, Deception +4
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Bertram Colby, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shortspear. His hair is always cut to a buzz. His green eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Pacifist. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Bertram Colby, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)15 (+2) 7 (-2)8 (-1)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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