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Advanced [show]


Diggory Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Diggory was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Diggory Altham, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 7000 cp. 1 Chain shirt.


Social Check DCs


Norman Charlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His blonde hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He plays an instrument quite well.

History: Born in the west to a Architect, Norman learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Nothing but the best is good enough for him; and to be a baker again

Ideals: Artistic, Impeccable. Flaws: PTSD. Bonds: Has a crush, Job. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Norman Charlton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He has styled his white hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Guy was born the youngest of three triplets. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Guy Stansfield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Sardonyx (60 gp). Moss agate (15 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Dean Acton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Dean Acton, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Diggory Home, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His golden hair is long and unkept. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Guardian, Job. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Home, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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