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Advanced [show]


Heward Darby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His white hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Heward's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Professionalism. Flaws: Insane, Antagonistic, Disease. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Heward Darby, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tan painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: Gerard was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A strong sense of loyalty to Human people; and to be a painter again

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, In love. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Gerard Dryden, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Simon Lancaster, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man sports white clothing, slightly heavier than average wear. His white hair is drawn into a tight pony tail with a clover scrunchie. He has green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Simon Lancaster, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 16 (+3)8 (-1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp. Hematite (8 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. His red hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: Norman was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Criminal record, Family. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Nibley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)5 (-3) 16 (+3)12 (+1)
Skills Nature -1, Religion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Backpack.


Social Check DCs


Norman Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case, and his gloved hand is found clutching a crossbow. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Norman was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Persistence. Flaws: Insane. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Coombs, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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