Gerald Windsor, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his blue robe and has his scimitar always slung over his shoulder. His chestnut hair is lengthy. His eyes are gray.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: He's attracted to the PC; and he would like to get married and retire
Flaws: Shy, Antagonistic, Insomniac. Bonds: Job, Has a crush. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Solomon Davenport, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown armored body suit, with a simple green line shooting up and back down, he is not a threatening figure. His hair is brown and very short. His green eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Solomon hails from a village terrorized by brigands. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's mother didn't care for him much, and the feeling was mutual. He struck the Mercenary job and began his own company from there.
Motivation: Revenge; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Enemies, Religious, Job. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Simon Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with white stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Guard. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Scribe, his father struggled to pay the bills. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: Tiger eye turquoise (11 gp). Golden yellow topaz (700 gp). White opal (900 gp). White opal (900 gp).
Gerald Trollope, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and he is always smoking a pipe.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the north. A gifted student he started as a Healer, but he got bored and became a Layabout. He then took over the family business and is one of the better Layabout for hire.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Philantrophist, Professionalism, Logical. Bonds: Poor, Job. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 6000 cp. 1 Minor magic item.
Dustin Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears blue trousers with brown and white striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. He has gleaming, smiling brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Philantrophist, Gifted. Bonds: Poor, Nature, Enemies. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
Possessions: 400 gp.
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