Dean Oakes, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. He has a long white beard with little hanging trinkets. His amber eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He now owns his own business.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and someone believes him a fraud
Ideals: Athletic. Flaws: Disease. Bonds: Family, Job, Enemies. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Chalcedony (50 gp). Red-brown spinel (120 gp). Jasper (50 gp). 1 Backpack. 1 Magnifying glass.
Rolf Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His long white hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his dancing dream.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Ideals: Impeccable, Logical, Artistic. Flaws: Mundane, Depressed. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Gunter Rylan, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy golden beard and wild golden hair. His eyes are likewise green. His teeth are white and perfect.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast desert. He has had some formal painting training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Justice, Artistic. Bonds: Attractive, Nature. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). A silver and pearl hairclip (40 gp). Silver ewer (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Charles Wade, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. With bright golden hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the east. A gifted student he started as a Carpenter, but he got bored and became a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Job, Family. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Reynard Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His silver hair is singed and shortened. His gray eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Golden yellow topaz (200 gp).
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