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NPC Generator

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Advanced [show]


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His chestnut hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: A powerful brothel owner made him what he is. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Mentor, Immigrant. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Gunter Kendall, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Jocelyn Harlow, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green armored body suit, with a simple yellow line shooting up and back down. His golden hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He works hard and plays hard.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting. Flaws: Hedonist. Bonds: Immigrant. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Jocelyn Harlow, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Racist, Fearful. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Ralf Bradshaw, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold dragon comb with red garnet eye (1100 gp). 4 Thunderstones. 2 Acid flasks. 3 Smokesticks. 1 Antitoxin.


Social Check DCs


John Whitby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is portly but not overly obese. He wears a colorful flower in his blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Born in the east to a Performer, John learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

John Whitby, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 2 Antitoxin. 2 Antitoxin. 4 Smokesticks.


Social Check DCs


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His silver hair is drawn into a tight pony tail with a rose scrunchie. His green unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He got into the Locksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a glassblower again

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Trym Conway, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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