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Advanced [show]


Trym Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears tight fighting clothing, which leaves very little to the imagination. He has brown hair. His eyes are violet and catlike.

Personality: Calm and collected, he is a well trained Roofer. He works hard and plays hard.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Poor, Enemies. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Trym Abram, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered trident and tarnished mace as well. He wears a Stetson hat to cover his moderate length white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Bookbinder, who enjoyed hunting, Theobald was taken on many hunting expeditions. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in mace use. He was always very intelligent and has formed a secret society of specialists.

Motivation: Revenge.

Ideals: Fighting. Flaws: Forgetful, Secretive. Bonds: Enemies, Nature. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Theobald Westcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Amethyst (50 gp). Star ruby (600 gp). 4 Alchemist’s fire. 2 Holy water.


Social Check DCs


Roger Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears rags and sports a simple walking cane. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Human compassion; and he seems to be bored by most things

Ideals: Justice. Flaws: Mundane, Antagonistic, Racist. Bonds: Poor, Job. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Roger Eastaughffe, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 9 (-1)7 (-2)
Skills Performance +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp. Black pearl (400 gp). Tiger eye turquoise (12 gp). Aquamarine (400 gp). 6 Acid flasks.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does. His black hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, John will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Fletcher, but he was a colossal failure. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a fletcher again

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Zircon (40 gp). Hematite (16 gp). Iolite (40 gp).


Social Check DCs


Lewis Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Lewis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to raise his children well.

Flaws: Ugly. Bonds: Family, Job, Rich, Criminal record. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Coombs, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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