John Dalton, Male Human [Permalink]
Personal [hide]
Description: A 5'4" northern man, he wears a well pressed and immaculate suit (or dress). He wears his red hair down. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear.
Flaws: Fearful. Bonds: Attractive, Military, Slave. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Arnold Alston, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a hunchback. His black hair is drawn into a tight pony tail with a skull scrunchie. This violet eyed westerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2100 sp. 1 Everburning torch.
Anselm Stratford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears white painted combat armor at almost all times. His chestnut hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He also is a firm believer in the manly ideal.
History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Racist, Impulsive. Bonds: Mentor. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 17 (+3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Roger Astley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He sports blue clothing, slightly heavier than average wear, marred by chocolates. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and to be a ploughman again
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (500 gp). 1 Everburning torch. 3 Holy water. 1 Antitoxin.
Ernest Shirley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His blonde hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Emotional, Impulsive, Antagonistic. Bonds: Attractive, Family. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. Jet (120 gp). Coral (120 gp). 1 Half-Plate. 1 Half-Plate.
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