Trey Haley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears pastel trousers with grey and blue striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair down. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Map Maker, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Entrepeneur, Fighting. Bonds: Slave, Poor. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp.
Hugh Hackney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a white deerstalker hat and white clothes. He has a hunchback. He wears his white hair up in a very large beehive style do. His ears are large.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a locksmith and was forced into it by his family
Flaws: Ugly, Insane, Fearful, Disease. Bonds: Rich, Family. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 10000 cp. Zircon (50 gp). Eye agate (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Diggory Ryland, Male Human [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his greatsword always slung over his shoulder, and carries greatswords. With bright blonde hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Diggory studied abroad. After coming to the age of reason, Diggory took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Alexandrite (800 gp). Blue quartz (16 gp). Blue quartz (16 gp).
Shane Digby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a small hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Sailor, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Poor, Attractive. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1700 sp.
William Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: William was born in the north. At a young age he loved to build and create. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Rose (70 gp). Blue star sapphire (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!