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NPC Generator

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Advanced [show]


Raymond Lincoln, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His brown hair is smooth and relatively long. His blue eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Family, Military. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Raymond Lincoln, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)10 (+0) 5 (-3)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Chain shirt.


Social Check DCs


Miles Brady, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a small bristly mustache and wavy chestnut hair. His eyes are blue.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: Miles hails from a village terrorized by dire rats. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Enemies, Has a crush. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Miles Brady, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Alex Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of glaives on his belt, each one with a aquamarine on the hilt. His chestnut hair is knotted and matted. His eyes are a pleasant blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well.

Ideals: Fighting, Artistic. Bonds: Criminal record, Family. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Alex Davenport, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)7 (-2) 11 (+0)11 (+0)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Robert Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered violet stockings, and carries scythes. He wears a broad hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Adventurer, who enjoyed hunting, Robert was taken on many hunting expeditions. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Robert Atterton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Buckler. 1 Darkwood Shield.


Social Check DCs


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries tridents. He sports a flattop hair cut. His eyes are gray and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, Mentor. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Gerald Harrington, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 12 (+1)8 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Fire opal pendant on a fine gold chain (700 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item.


Social Check DCs

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