Hubert Clive, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His brown hair is still thick. His thin eyebrows rest above his beady brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Hubert was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. 2 Holy water.
Manfred Clare, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a blue suit. His white hair is lengthy. His amber eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and to unite with his brother
Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Rich, Family. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Everard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His clothes are grease stained in places. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.
History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Richard Reed, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length auburn hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: Richard hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away.
Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Enemies, Slave. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 4 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3200 sp.
Reynard Bradly, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports tan clothing, slightly heavier than average wear. His hair is long and blonde with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His thin eyebrows rest above his beady violet eyes.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 10000 cp. Malachite (14 gp).
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