Arnold Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is red and curly. His hazel unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: Disease, Antagonistic. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Simon Huckabee, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple yellow robe with brown stripes complete with hood. His red hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Professionalism, Impeccable. Bonds: Poor, Religious. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp.
Roger Byron, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his hand crossbow always slung over his shoulder. He keeps his long auburn hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: Born in the west to a Priest, Roger learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He became a Priest soon after.
Motivation: He's repulsed by the PC; and to clean up the streets
Flaws: Selfish, Antagonistic. Bonds: Guardian, Job, Adventurer. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Hunter Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his auburn hair well, parting it to the right. He has gleaming, smiling green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day; and many giants want him driven away
Ideals: Philantrophist, Opinionated. Flaws: PTSD. Bonds: Poor, Attractive. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Balimaar Thorpe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant amber.
Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
Possessions: 23000 sp. Hematite (15 gp). Amber (50 gp). 1 Minor magic item.
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