Drogo Ogden, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. He has a dull look in his amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Drogo's father didn't care for him much, and the feeling was mutual. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Ugly. Bonds: Family, Job, Religious. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
Reynard Bradford, Male Human [Permalink]
Personal [hide]
Description: This man has a large blue mantle and cape that has been intricately interwoven into his black robe, and sports empty pouches on his belt. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Flaws: Shy. Bonds: Attractive, Family, Military. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnoll, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 cp. 1 Minor magic item.
Ernest Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a white and green robe with the hood down. He has chestnut hair. He is baby faced.
Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Expand his business.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Good lock. 1 Disguise kit.
Guy Marleigh, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, violet, dusty cloak and is in decent physical shape. His blonde hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Job, Criminal record. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Golden pearl (70 gp). Chalcedony (80 gp).
Dean Ogden, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy golden hair. His brown eyes dart from person to person.
Personality: Eccentric and domineering, Dean will drive conversation. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is a bit of a kleptomaniac; and to reunite with his old friends
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork studded leather.
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