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NPC Generator

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Advanced [show]


Patrick Prescott, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly, Insomniac, Insane. Bonds: Religious. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Prescott, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man dresses well, typically a more casual-formal manner. His chestnut hair is lengthy. His brown eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trym was born with his mother's beautiful face. A freak accident while working with his Slave Trader mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist, Hedonist, Disease. Bonds: Attractive. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Trym Brandon, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)8 (-1) 8 (-1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Blue sapphire (400 gp). Zircon (40 gp).


Social Check DCs


Peter Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His eyes are a pleasant green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. A gifted student he started as a Stableman, but he got bored and became a Barkeep. He inherited the family business which he has now maintained for 6 years.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence. Bonds: Poor, Religious, Adventurer, Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Peter Tyndall, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Silk rope. 1 Average lock.


Social Check DCs


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His long golden hair is drawn into a two foot long braid. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Farmer in town.

History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Nature. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Aldous Quinton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His red hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Balimaar Thorpe, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)9 (-1) 18 (+4)10 (+0)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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