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NPC Generator

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Advanced [show]


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is dressed in an above average manner. His left hand appears badly burned and disfigured. His hair is long and chestnut with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. He has several tiny amber earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Persistence. Bonds: Attractive, Rich. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Theodoric Dayton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has done his best to style his black hair to look like a famous performer. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle.

Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly, Depressed. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Trym Van Es, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His golden hair is long and unkept. He has hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Miles was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Miles Van Es, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears silk and lounges about seductively. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: Hunter was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Insane, Terse. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Hunter Marlowe, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey shirt with thin violet vertical stripes and brown pants. He sports a long white beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: The child of a Blacksmith, who enjoyed hunting, Shane was taken on many hunting expeditions. After coming to the age of reason, Shane took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Shane Allerton, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs

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