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NPC Generator

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Advanced [show]


Trym Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears bulky grey painted plate armor. His hair is black and curly. His eyes are hazel and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Trym Middleton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a green deerstalker hat and green clothes. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a mountains tribe. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Flaws: Terse. Bonds: In love, Nature, Family, Adventurer. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Gerald Skelton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)6 (-2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Red spinel (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean violet cloak covering his clean studded leather. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Logical. Flaws: Depressed. Bonds: Family, Immigrant. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Staurheim, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Silver pearl (70 gp). Aquamarine (200 gp).


Social Check DCs


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his shortspear. His white hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Map Maker, Robert learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Camden, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Religion +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Violet garnet (800 gp).


Social Check DCs


Tim Weston, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man has the majority of his body covered in plate. His hair is blonde and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's in love

Ideals: Athletic. Flaws: Greedy. Bonds: Has a crush, Adventurer. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Tim Weston, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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