Gomory Tindall, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He has a very tight haircut. He has gleaming, smiling brown eyes.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Blacksmith business at a young age. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants a kiss.
Bonds: Job, Has a crush, Military, Family. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Rhodochrosite (7 gp). Red spinel (90 gp). Amber (90 gp).
Wymar Harrington, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears brown leather gloves, a brown jacket, and tight pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.
History: Born to a Masseuse, his father struggled to pay the bills. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp.
Nicholas Yardley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his white hair down. He has gleaming, smiling brown eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Athletic. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Kody Paxton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Hugh Dumph, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His red hair is knotted and matted. His blue unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast forest. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Flaws: Disease, PTSD. Bonds: Guardian, Attractive, Nature. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 8000 cp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
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