Don Lester, Male Human [Permalink]
Personal [hide]
Description: This man wears a white vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.
Personality: Calm and collected, he is a well trained Detective. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Detective.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.
Ralf Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly ceremonial daggers and greataxes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels that his past leaves him morally obligated to help.
Bonds: Criminal record, Enemies, Rich. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 300 gp.
Shane Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair is braided into rings. His brown unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Shane was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Military. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Peridot (30 gp). Alexandrite (300 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.
Percival Soames, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time, and is pretty ugly. He has black hair. His eyes are gray and catlike.
Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Percival was born the youngest of three triplets. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his sister; and regain custody of his daughter
Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Family. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 13000 cp.
Adelard Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His small hat is riddled with cuts and holes. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly, Insane. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
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