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Advanced [show]


Aldous Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy yellow pantaloons and a grey scarf. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a yellow hat with a grey feather.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west, but his parents moved at a very young age to the south. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Athletic. Bonds: Enemies, Criminal record, Immigrant, Job. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Beverly, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Junk Dealer. His hair is cut close to his head. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Job, Immigrant, Family, Poor. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

William Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a axe on his belt. He has a slight overbite and is overall scrawny. He has no hair. His eyes are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Yorke, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


John Shelley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.

History: John lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Slave. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

John Shelley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his club ready. He wears a deerstalker hat to cover his moderate length blonde hair. He has gleaming, smiling gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Reynard was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Reynard Myerscough, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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