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NPC Generator

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Advanced [show]


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears brown painted combat armor at almost all times, marred by teas. His hair is greying and his face has many wrinkles. He has green eyes and a brown hat with a blue feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Percival Berkeley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown shirt with thin blue vertical stripes and red pants. He is an epitome of beauty. His auburn hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insomniac, Cynical. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Norman Wellington, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red armored body suit, with a simple brown line shooting up and back down. He has shaved his head bald. His brown eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Gerard Bradford, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. His brown hair is slicked back into a classic pompadour. This hazel eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Performer, but he was a colossal failure. He now owns his own business.

Motivation: To be a Performer again.

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Trym Shipley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Flaws: Shy, Insomniac. Bonds: Attractive, Military. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Kendal, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)17 (+3) 15 (+2)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs

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