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NPC Generator

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Advanced [show]


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: This man wears a red tunic with green highlights, and long grey pants that bunch up around his shoes. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. His eyes are amber and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Detective, but he was a colossal failure. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Hedonist. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Charles Bradly, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of clubs on his belt, each one with a jet on the hilt. He wears a colorful flower in his auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Reynard was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Attractive, In love. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Reynard Graeme, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Randal Southey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fierce amber eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Justice, Fighting. Flaws: Forgetful. Bonds: Military, Job. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Southey, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 27000 sp. Hematite (5 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His long white hair reaches down to his waist. His eyes are brown and catlike.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal painting training, and achieved minor success. He was granted arcane powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Opinionated, Gifted, Artistic. Flaws: Shy, Fearful. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Charles Gyula, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Simon Blackwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has a long black beard with little hanging trinkets. He has several tiny amethyst earrings on each ear.

Personality: Calm and collected, he is a well trained Sage. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable. Bonds: Rich, Job, Military, Family. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Simon Blackwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Freshwater pearl (8 gp). Obsidian (8 gp). 1 Simple lock. 1 Simple lock.


Social Check DCs

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